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# - Try to find ASPELL
# Once done this will define
#
# ASPELL_FOUND - system has ASPELL
# ASPELL_INCLUDE_DIR - the ASPELL include directory
# ASPELL_LIBRARY - Link these to use OpenGL and GLU
# ASPELL_DEFINITIONS - Compiler switches required for using ASPELL
#
FIND_PATH(ASPELL_INCLUDE_DIR aspell.h
/usr/include
/usr/local/include
)
FIND_LIBRARY(ASPELL_LIBRARY NAMES aspell
PATHS
/usr/lib
/usr/local/lib
)
IF(ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
SET(ASPELL_FOUND TRUE)
ENDIF(ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY)
IF(ASPELL_FOUND)
IF(NOT ASPELL_FIND_QUIETLY)
MESSAGE(STATUS "Found ASPELL: ${ASPELL_LIBRARY}")
ENDIF(NOT ASPELL_FIND_QUIETLY)
ELSE(ASPELL_FOUND)
IF(ASPELL_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find ASPELL")
ENDIF(ASPELL_FIND_REQUIRED)
ENDIF(ASPELL_FOUND)
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