# - Try to find ASPELL # Once done this will define # # ASPELL_FOUND - system has ASPELL # ASPELL_INCLUDE_DIR - the ASPELL include directory # ASPELL_LIBRARY - Link these to use OpenGL and GLU # ASPELL_DEFINITIONS - Compiler switches required for using ASPELL # FIND_PATH(ASPELL_INCLUDE_DIR aspell.h /usr/include /usr/local/include ) FIND_LIBRARY(ASPELL_LIBRARY NAMES aspell PATHS /usr/lib /usr/local/lib ) IF(ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY) SET(ASPELL_FOUND TRUE) ENDIF(ASPELL_INCLUDE_DIR AND ASPELL_LIBRARY) IF(ASPELL_FOUND) IF(NOT ASPELL_FIND_QUIETLY) MESSAGE(STATUS "Found ASPELL: ${ASPELL_LIBRARY}") ENDIF(NOT ASPELL_FIND_QUIETLY) ELSE(ASPELL_FOUND) IF(ASPELL_FIND_REQUIRED) MESSAGE(FATAL_ERROR "Could not find ASPELL") ENDIF(ASPELL_FIND_REQUIRED) ENDIF(ASPELL_FOUND)