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/* thread.h (pthread emulation for Windows) */

/***********************************************************************
*  This code is part of GLPK (GNU Linear Programming Kit).
*  Copyright (C) 2011-2017 Free Software Foundation, Inc.
*  Written by Heinrich Schuchardt <xypron.glpk@gmx.de>.
*
*  GLPK is free software: you can redistribute it and/or modify it
*  under the terms of the GNU General Public License as published by
*  the Free Software Foundation, either version 3 of the License, or
*  (at your option) any later version.
*
*  GLPK is distributed in the hope that it will be useful, but WITHOUT
*  ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
*  or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
*  License for more details.
*
*  You should have received a copy of the GNU General Public License
*  along with GLPK. If not, see <http://www.gnu.org/licenses/>.
***********************************************************************/

#ifndef THREAD_H

#define THREAD_H 1

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H

#ifdef __WOE__
#include <windows.h>
typedef CRITICAL_SECTION pthread_mutex_t;
typedef HANDLE pthread_t;
// @todo The return type of routine C is "DWORD" for Windows and
//       "void *" for Posix.
#define pthread_create(A,B,C,D) \
  (int)((*A = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)&C,D,0,NULL))==NULL)
#define pthread_exit(A)          ExitThread(0)
#define pthread_mutex_destroy(A) DeleteCriticalSection(A)
#define pthread_mutex_init(A,B)  (InitializeCriticalSection(A),0)
#define pthread_mutex_lock(A)    (EnterCriticalSection(A),0)
#define pthread_mutex_unlock(A)  (LeaveCriticalSection(A),0)
#define pthread_self()           GetCurrentThreadId()
#define pthread_join(A, B) \
  (WaitForSingleObject(A, INFINITE),CloseHandle(A),0)
#else
#include <pthread.h>
#endif

#endif // THREAD_H