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/* thread.h (pthread emulation for Windows) */
/***********************************************************************
* This code is part of GLPK (GNU Linear Programming Kit).
* Copyright (C) 2011-2017 Free Software Foundation, Inc.
* Written by Heinrich Schuchardt <xypron.glpk@gmx.de>.
*
* GLPK is free software: you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* GLPK is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
* or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public
* License for more details.
*
* You should have received a copy of the GNU General Public License
* along with GLPK. If not, see <http://www.gnu.org/licenses/>.
***********************************************************************/
#ifndef THREAD_H
#define THREAD_H 1
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif // HAVE_CONFIG_H
#ifdef __WOE__
#include <windows.h>
typedef CRITICAL_SECTION pthread_mutex_t;
typedef HANDLE pthread_t;
// @todo The return type of routine C is "DWORD" for Windows and
// "void *" for Posix.
#define pthread_create(A,B,C,D) \
(int)((*A = CreateThread(NULL,0,(LPTHREAD_START_ROUTINE)&C,D,0,NULL))==NULL)
#define pthread_exit(A) ExitThread(0)
#define pthread_mutex_destroy(A) DeleteCriticalSection(A)
#define pthread_mutex_init(A,B) (InitializeCriticalSection(A),0)
#define pthread_mutex_lock(A) (EnterCriticalSection(A),0)
#define pthread_mutex_unlock(A) (LeaveCriticalSection(A),0)
#define pthread_self() GetCurrentThreadId()
#define pthread_join(A, B) \
(WaitForSingleObject(A, INFINITE),CloseHandle(A),0)
#else
#include <pthread.h>
#endif
#endif // THREAD_H
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