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#include <QCoreApplication>
#include <QLibrary>
#include <QMetaObject>
#include <QThread>
class Thread : public QThread
{
Q_OBJECT
QLibrary *m_lib;
public:
Thread()
: m_lib(0)
{}
~Thread()
{
delete m_lib;
}
Q_SIGNALS:
void libraryLoaded();
public Q_SLOTS:
void printStrings()
{
// NB: this will run on the *main* event loop.
QFunctionPointer print_strings = m_lib->resolve("print_strings");
if (print_strings) {
print_strings();
} else {
qFatal("Could not resolve print_strings: %s", m_lib->errorString().toUtf8().data());
}
QCoreApplication::instance()->quit();
}
protected:
void run()
{
m_lib = new QLibrary(MODULE_PATH);
if (!m_lib->load()) {
qFatal("Could not load module: %s", m_lib->errorString().toUtf8().data());
}
// Queue a call to printStrings() on the main event loop (giving the
// translations a chance to be loaded).
QMetaObject::invokeMethod(this, "printStrings", Qt::QueuedConnection);
}
};
int main(int argc, char** argv)
{
QCoreApplication app(argc, argv);
Thread thread;
// Start the thread *after* QCoreApplication is started (otherwise the
// plugin's startup function won't be run on the Thread, and we won't test
// what we wanted to test).
QMetaObject::invokeMethod(&thread, "start", Qt::QueuedConnection);
app.exec();
return 0;
}
#include "tr_thread_test.moc"
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