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# - Try to find BZip2
# Once done this will define
#
# BZIP2_FOUND - system has BZip2
# BZIP2_INCLUDE_DIR - the BZip2 include directory
# BZIP2_LIBRARY - Link these to use OpenGL and GLU
# BZIP2_DEFINITIONS - Compiler switches required for using BZip2
# BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_
#
FIND_PATH(BZIP2_INCLUDE_DIR bzlib.h
/usr/include
/usr/local/include
)
FIND_LIBRARY(BZIP2_LIBRARY NAMES bz2
PATHS
/usr/lib
/usr/local/lib
)
IF(BZIP2_INCLUDE_DIR AND BZIP2_LIBRARY)
SET(BZIP2_FOUND TRUE)
INCLUDE(CheckLibraryExists)
check_library_exists(${BZIP2_LIBRARY} BZ2_bzCompressInit "" BZIP2_NEED_PREFIX)
ENDIF(BZIP2_INCLUDE_DIR AND BZIP2_LIBRARY)
IF(BZIP2_FOUND)
IF(NOT BZip2_FIND_QUIETLY)
MESSAGE(STATUS "Found BZip2: ${BZIP2_LIBRARY}")
ENDIF(NOT BZip2_FIND_QUIETLY)
ELSE(BZIP2_FOUND)
IF(BZip2_FIND_REQUIRED)
MESSAGE(FATAL_ERROR "Could not find BZip2")
ENDIF(BZip2_FIND_REQUIRED)
ENDIF(BZIP2_FOUND)
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