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/* This file was generated by ecm_create_qm_loader(). DO NOT EDIT!
*
* Building this file in a library ensures translations are automatically loaded
* when an application makes use of the library.
*
*
* Copyright 2014 Aurélien Gâteau <agateau@kde.org>
* Copyright 2015 Alex Merry <alex.merry@kde.org>
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. The name of the author may not be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES
* OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.
* IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT
* NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
* THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <QCoreApplication>
#include <QLocale>
#include <QStandardPaths>
#include <QThread>
#include <QTranslator>
namespace {
bool loadTranslation(const QString &localeDirName)
{
QString subPath = QStringLiteral("locale/") + localeDirName + QStringLiteral("/LC_MESSAGES/@QM_LOADER_CATALOG_NAME@.qm");
QString fullPath = QStandardPaths::locate(QStandardPaths::GenericDataLocation, subPath);
if (fullPath.isEmpty()) {
return false;
}
QTranslator *translator = new QTranslator(QCoreApplication::instance());
if (!translator->load(fullPath)) {
delete translator;
return false;
}
QCoreApplication::instance()->installTranslator(translator);
return true;
}
void load()
{
// The way Qt translation system handles plural forms makes it necessary to
// have a translation file which contains only plural forms for `en`. That's
// why we load the `en` translation unconditionally, then load the
// translation for the current locale to overload it.
loadTranslation(QStringLiteral("en"));
QLocale locale = QLocale::system();
if (locale.name() != QStringLiteral("en")) {
if (!loadTranslation(locale.name())) {
if (!loadTranslation(locale.bcp47Name())) {
const int i = locale.name().indexOf(QLatin1Char('_'));
if (i > 0) {
loadTranslation(locale.name().left(i));
}
}
}
}
}
// Helper to call load() on the main thread.
//
// Calling functions on another thread without using moc is non-trivial in
// Qt until 5.4 (when some useful QTimer::singleShot overloads were added).
//
// Instead, we have to use QEvents. Ideally, we'd use a custom QEvent, but
// there's a chance this could cause trouble with applications that claim
// QEvent codes themselves, but don't register them with Qt (and we also
// want to avoid registering a new QEvent code for every plugin that might
// be loaded). We use QTimer because it's unlikely to be filtered by
// applications, and is also unlikely to cause Qt to do something it
// shouldn't.
class Loader : public QObject
{
protected:
void timerEvent(QTimerEvent *) Q_DECL_OVERRIDE
{
load();
this->deleteLater();
}
};
void loadOnMainThread()
{
// If this library is loaded after the QCoreApplication instance is
// created (eg: because it is brought in by a plugin), there is no
// guarantee this function will be called on the main thread.
// QCoreApplication::installTranslator needs to be called on the main
// thread, because it uses QCoreApplication::sendEvent.
if (QThread::currentThread() == QCoreApplication::instance()->thread()) {
load();
} else {
// QObjects inherit their parent object's thread
Loader *loader = new Loader();
loader->moveToThread(QCoreApplication::instance()->thread());
QCoreApplication::instance()->postEvent(loader, new QTimerEvent(0), Qt::HighEventPriority);
}
}
}
Q_COREAPP_STARTUP_FUNCTION(loadOnMainThread)
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