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# - Function for installing icons
# This module provides the function ECM_INSTALL_ICONS().
# ECM_INSTALL_ICONS installs all icons in the current path
# into the diectory provided.
# a "map" of short type names to the directories
# unknown names should give empty results
# xdg icon naming specification compatibility
set(_ECM_ICON_GROUP_mimetypes "mimetypes")
set(_ECM_ICON_GROUP_places "places")
set(_ECM_ICON_GROUP_devices "devices")
set(_ECM_ICON_GROUP_apps "apps")
set(_ECM_ICON_GROUP_actions "actions")
set(_ECM_ICON_GROUP_categories "categories")
set(_ECM_ICON_GROUP_status "status")
set(_ECM_ICON_GROUP_emblems "emblems")
set(_ECM_ICON_GROUP_emotes "emotes")
set(_ECM_ICON_GROUP_animations "animations")
set(_ECM_ICON_GROUP_intl "intl")
# a "map" of short theme names to the theme directory
set(_ECM_ICON_THEME_ox "oxygen")
set(_ECM_ICON_THEME_cr "crystalsvg")
set(_ECM_ICON_THEME_lo "locolor")
set(_ECM_ICON_THEME_hi "hicolor")
macro (ECM_INSTALL_ICONS _defaultpath )
# the l10n-subdir if language given as second argument (localized icon)
set(_lang ${ARGV1})
if(_lang)
set(_l10n_SUBDIR l10n/${_lang})
else(_lang)
set(_l10n_SUBDIR ".")
endif(_lang)
# first the png icons
file(GLOB _icons *.png)
foreach (_current_ICON ${_icons} )
# since CMake 2.6 regex matches are stored in special variables CMAKE_MATCH_x, if it didn't match, they are empty
string(REGEX MATCH "^.*/([a-zA-Z]+)([0-9]+)\\-([a-z]+)\\-(.+\\.png)$" _dummy "${_current_ICON}")
set(_type "${CMAKE_MATCH_1}")
set(_size "${CMAKE_MATCH_2}")
set(_group "${CMAKE_MATCH_3}")
set(_name "${CMAKE_MATCH_4}")
set(_theme_GROUP ${_ECM_ICON_THEME_${_type}})
if( _theme_GROUP)
_ECM_ADD_ICON_INSTALL_RULE(${CMAKE_CURRENT_BINARY_DIR}/install_icons.cmake
${_defaultpath}/${_theme_GROUP}/${_size}x${_size}
${_group} ${_current_ICON} ${_name} ${_l10n_SUBDIR})
endif( _theme_GROUP)
endforeach (_current_ICON)
# mng icons
file(GLOB _icons *.mng)
foreach (_current_ICON ${_icons} )
# since CMake 2.6 regex matches are stored in special variables CMAKE_MATCH_x, if it didn't match, they are empty
string(REGEX MATCH "^.*/([a-zA-Z]+)([0-9]+)\\-([a-z]+)\\-(.+\\.mng)$" _dummy "${_current_ICON}")
set(_type "${CMAKE_MATCH_1}")
set(_size "${CMAKE_MATCH_2}")
set(_group "${CMAKE_MATCH_3}")
set(_name "${CMAKE_MATCH_4}")
set(_theme_GROUP ${_ECM_ICON_THEME_${_type}})
if( _theme_GROUP)
_ECM_ADD_ICON_INSTALL_RULE(${CMAKE_CURRENT_BINARY_DIR}/install_icons.cmake
${_defaultpath}/${_theme_GROUP}/${_size}x${_size}
${_group} ${_current_ICON} ${_name} ${_l10n_SUBDIR})
endif( _theme_GROUP)
endforeach (_current_ICON)
# and now the svg icons
file(GLOB _icons *.svgz)
foreach (_current_ICON ${_icons} )
# since CMake 2.6 regex matches are stored in special variables CMAKE_MATCH_x, if it didn't match, they are empty
string(REGEX MATCH "^.*/([a-zA-Z]+)sc\\-([a-z]+)\\-(.+\\.svgz)$" _dummy "${_current_ICON}")
set(_type "${CMAKE_MATCH_1}")
set(_group "${CMAKE_MATCH_2}")
set(_name "${CMAKE_MATCH_3}")
set(_theme_GROUP ${_ECM_ICON_THEME_${_type}})
if( _theme_GROUP)
_ECM_ADD_ICON_INSTALL_RULE(${CMAKE_CURRENT_BINARY_DIR}/install_icons.cmake
${_defaultpath}/${_theme_GROUP}/scalable
${_group} ${_current_ICON} ${_name} ${_l10n_SUBDIR})
endif( _theme_GROUP)
endforeach (_current_ICON)
ecm_update_iconcache()
endmacro (ECM_INSTALL_ICONS)
# only used internally by ECM_INSTALL_ICONS
macro (_ECM_ADD_ICON_INSTALL_RULE _install_SCRIPT _install_PATH _group _orig_NAME _install_NAME _l10n_SUBDIR)
# if the string doesn't match the pattern, the result is the full string, so all three have the same content
if (NOT ${_group} STREQUAL ${_install_NAME} )
set(_icon_GROUP ${_ECM_ICON_GROUP_${_group}})
if(NOT _icon_GROUP)
set(_icon_GROUP "actions")
endif(NOT _icon_GROUP)
# message(STATUS "icon: ${_current_ICON} size: ${_size} group: ${_group} name: ${_name} l10n: ${_l10n_SUBDIR}")
install(FILES ${_orig_NAME} DESTINATION ${_install_PATH}/${_icon_GROUP}/${_l10n_SUBDIR}/ RENAME ${_install_NAME} )
endif (NOT ${_group} STREQUAL ${_install_NAME} )
endmacro (_ECM_ADD_ICON_INSTALL_RULE)
macro (ECM_UPDATE_ICONCACHE)
# Update mtime of hicolor icon theme dir.
# We don't always have touch command (e.g. on Windows), so instead create
# and delete a temporary file in the theme dir.
install(CODE "
set(DESTDIR_VALUE \"\$ENV{DESTDIR}\")
if (NOT DESTDIR_VALUE)
file(WRITE \"${ICON_INSTALL_DIR}/hicolor/temp.txt\" \"update\")
file(REMOVE \"${ICON_INSTALL_DIR}/hicolor/temp.txt\")
endif (NOT DESTDIR_VALUE)
")
endmacro (ECM_UPDATE_ICONCACHE)
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