# - Find LibLZMA # Find LibLZMA headers and library # # LIBLZMA_FOUND - True if liblzma is found. # LIBLZMA_INCLUDE_DIR - Directory where liblzma headers are located. # LIBLZMA_LIBRARIES - Lzma libraries to link against. # LIBLZMA_HAS_AUTO_DECODER - True if lzma_auto_decoder() is found (required). # LIBLZMA_HAS_EASY_ENCODER - True if lzma_easy_encoder() is found (required). # LIBLZMA_HAS_LZMA_PRESET - True if lzma_lzma_preset() is found (required). # Copyright (c) 2008, Per Øyvind Karlsen, IF (LIBLZMA_INCLUDE_DIRS AND LIBLZMA_LIBRARIES) SET(LIBLZMA_FIND_QUIETLY TRUE) ENDIF (LIBLZMA_INCLUDE_DIRS AND LIBLZMA_LIBRARIES) IF (NOT WIN32) INCLUDE(FindPkgConfig) PKG_SEARCH_MODULE(LIBLZMA liblzma) ELSE (NOT WIN32) FIND_PATH(LIBLZMA_INCLUDE_DIRS lzma.h ) FIND_LIBRARY(LIBLZMA_LIBRARIES NAMES lzma ) INCLUDE(FindPackageHandleStandardArgs) FIND_PACKAGE_HANDLE_STANDARD_ARGS(LIBLZMA DEFAULT_MSG LIBLZMA_INCLUDE_DIRS LIBLZMA_LIBRARIES) ENDIF (NOT WIN32) IF (LIBLZMA_FOUND) INCLUDE(CheckLibraryExists) CHECK_LIBRARY_EXISTS(${LIBLZMA_LIBRARIES} lzma_auto_decoder "" LIBLZMA_HAS_AUTO_DECODER) CHECK_LIBRARY_EXISTS(${LIBLZMA_LIBRARIES} lzma_easy_encoder "" LIBLZMA_HAS_EASY_ENCODER) CHECK_LIBRARY_EXISTS(${LIBLZMA_LIBRARIES} lzma_lzma_preset "" LIBLZMA_HAS_LZMA_PRESET) IF (NOT LIBLZMA_HAS_AUTO_DECODER AND LIBLZMA_HAS_EASY_ENCODER AND LIBLZMA_HAS_LZMA_PRESET) SET(LIBLZMA_FOUND FALSE) ENDIF(NOT LIBLZMA_HAS_AUTO_DECODER AND LIBLZMA_HAS_EASY_ENCODER AND LIBLZMA_HAS_LZMA_PRESET) ENDIF (LIBLZMA_FOUND) MARK_AS_ADVANCED( LIBLZMA_INCLUDE_DIRS LIBLZMA_LIBRARIES )