# - Try to find HSPELL # Once done this will define # # HSPELL_FOUND - system has HSPELL # HSPELL_INCLUDE_DIR - the HSPELL include directory # HSPELL_LIBRARY - Link these to use OpenGL and GLU # HSPELL_DEFINITIONS - Compiler switches required for using HSPELL # FIND_PATH(HSPELL_INCLUDE_DIR hspell.h /usr/include /usr/local/include ) FIND_LIBRARY(HSPELL_LIBRARY NAMES hspell PATHS /usr/lib /usr/local/lib ) IF(HSPELL_INCLUDE_DIR AND HSPELL_LIBRARY) SET(HSPELL_FOUND TRUE) ENDIF(HSPELL_INCLUDE_DIR AND HSPELL_LIBRARY) IF(HSPELL_FOUND) IF(NOT HSPELL_FIND_QUIETLY) MESSAGE(STATUS "Found HSPELL: ${HSPELL_LIBRARY}") ENDIF(NOT HSPELL_FIND_QUIETLY) ELSE(HSPELL_FOUND) IF(HSPELL_FIND_REQUIRED) MESSAGE(FATAL_ERROR "Could not find HSPELL") ENDIF(HSPELL_FIND_REQUIRED) ENDIF(HSPELL_FOUND)