# - Try to find BZip2 # Once done this will define # # BZIP2_FOUND - system has BZip2 # BZIP2_INCLUDE_DIR - the BZip2 include directory # BZIP2_LIBRARY - Link these to use OpenGL and GLU # BZIP2_DEFINITIONS - Compiler switches required for using BZip2 # BZIP2_NEED_PREFIX - this is set if the functions are prefixed with BZ2_ # FIND_PATH(BZIP2_INCLUDE_DIR bzlib.h /usr/include /usr/local/include ) FIND_LIBRARY(BZIP2_LIBRARY NAMES bz2 PATHS /usr/lib /usr/local/lib ) IF(BZIP2_INCLUDE_DIR AND BZIP2_LIBRARY) SET(BZIP2_FOUND TRUE) INCLUDE(CheckLibraryExists) check_library_exists(${BZIP2_LIBRARY} BZ2_bzCompressInit "" BZIP2_NEED_PREFIX) ENDIF(BZIP2_INCLUDE_DIR AND BZIP2_LIBRARY) IF(BZIP2_FOUND) IF(NOT BZip2_FIND_QUIETLY) MESSAGE(STATUS "Found BZip2: ${BZIP2_LIBRARY}") ENDIF(NOT BZip2_FIND_QUIETLY) ELSE(BZIP2_FOUND) IF(BZip2_FIND_REQUIRED) MESSAGE(FATAL_ERROR "Could not find BZip2") ENDIF(BZip2_FIND_REQUIRED) ENDIF(BZIP2_FOUND)