# - Function for installing icons # This module provides the function ECM_INSTALL_ICONS(). # ECM_INSTALL_ICONS installs all icons in the current path # into the diectory provided. # a "map" of short type names to the directories # unknown names should give empty results # xdg icon naming specification compatibility set(_ECM_ICON_GROUP_mimetypes "mimetypes") set(_ECM_ICON_GROUP_places "places") set(_ECM_ICON_GROUP_devices "devices") set(_ECM_ICON_GROUP_apps "apps") set(_ECM_ICON_GROUP_actions "actions") set(_ECM_ICON_GROUP_categories "categories") set(_ECM_ICON_GROUP_status "status") set(_ECM_ICON_GROUP_emblems "emblems") set(_ECM_ICON_GROUP_emotes "emotes") set(_ECM_ICON_GROUP_animations "animations") set(_ECM_ICON_GROUP_intl "intl") # a "map" of short theme names to the theme directory set(_ECM_ICON_THEME_ox "oxygen") set(_ECM_ICON_THEME_cr "crystalsvg") set(_ECM_ICON_THEME_lo "locolor") set(_ECM_ICON_THEME_hi "hicolor") macro (ECM_INSTALL_ICONS _defaultpath ) # the l10n-subdir if language given as second argument (localized icon) set(_lang ${ARGV1}) if(_lang) set(_l10n_SUBDIR l10n/${_lang}) else(_lang) set(_l10n_SUBDIR ".") endif(_lang) # first the png icons file(GLOB _icons *.png) foreach (_current_ICON ${_icons} ) # since CMake 2.6 regex matches are stored in special variables CMAKE_MATCH_x, if it didn't match, they are empty string(REGEX MATCH "^.*/([a-zA-Z]+)([0-9]+)\\-([a-z]+)\\-(.+\\.png)$" _dummy "${_current_ICON}") set(_type "${CMAKE_MATCH_1}") set(_size "${CMAKE_MATCH_2}") set(_group "${CMAKE_MATCH_3}") set(_name "${CMAKE_MATCH_4}") set(_theme_GROUP ${_ECM_ICON_THEME_${_type}}) if( _theme_GROUP) _ECM_ADD_ICON_INSTALL_RULE(${CMAKE_CURRENT_BINARY_DIR}/install_icons.cmake ${_defaultpath}/${_theme_GROUP}/${_size}x${_size} ${_group} ${_current_ICON} ${_name} ${_l10n_SUBDIR}) endif( _theme_GROUP) endforeach (_current_ICON) # mng icons file(GLOB _icons *.mng) foreach (_current_ICON ${_icons} ) # since CMake 2.6 regex matches are stored in special variables CMAKE_MATCH_x, if it didn't match, they are empty string(REGEX MATCH "^.*/([a-zA-Z]+)([0-9]+)\\-([a-z]+)\\-(.+\\.mng)$" _dummy "${_current_ICON}") set(_type "${CMAKE_MATCH_1}") set(_size "${CMAKE_MATCH_2}") set(_group "${CMAKE_MATCH_3}") set(_name "${CMAKE_MATCH_4}") set(_theme_GROUP ${_ECM_ICON_THEME_${_type}}) if( _theme_GROUP) _ECM_ADD_ICON_INSTALL_RULE(${CMAKE_CURRENT_BINARY_DIR}/install_icons.cmake ${_defaultpath}/${_theme_GROUP}/${_size}x${_size} ${_group} ${_current_ICON} ${_name} ${_l10n_SUBDIR}) endif( _theme_GROUP) endforeach (_current_ICON) # and now the svg icons file(GLOB _icons *.svgz) foreach (_current_ICON ${_icons} ) # since CMake 2.6 regex matches are stored in special variables CMAKE_MATCH_x, if it didn't match, they are empty string(REGEX MATCH "^.*/([a-zA-Z]+)sc\\-([a-z]+)\\-(.+\\.svgz)$" _dummy "${_current_ICON}") set(_type "${CMAKE_MATCH_1}") set(_group "${CMAKE_MATCH_2}") set(_name "${CMAKE_MATCH_3}") set(_theme_GROUP ${_ECM_ICON_THEME_${_type}}) if( _theme_GROUP) _ECM_ADD_ICON_INSTALL_RULE(${CMAKE_CURRENT_BINARY_DIR}/install_icons.cmake ${_defaultpath}/${_theme_GROUP}/scalable ${_group} ${_current_ICON} ${_name} ${_l10n_SUBDIR}) endif( _theme_GROUP) endforeach (_current_ICON) ecm_update_iconcache() endmacro (ECM_INSTALL_ICONS) # only used internally by ECM_INSTALL_ICONS macro (_ECM_ADD_ICON_INSTALL_RULE _install_SCRIPT _install_PATH _group _orig_NAME _install_NAME _l10n_SUBDIR) # if the string doesn't match the pattern, the result is the full string, so all three have the same content if (NOT ${_group} STREQUAL ${_install_NAME} ) set(_icon_GROUP ${_ECM_ICON_GROUP_${_group}}) if(NOT _icon_GROUP) set(_icon_GROUP "actions") endif(NOT _icon_GROUP) # message(STATUS "icon: ${_current_ICON} size: ${_size} group: ${_group} name: ${_name} l10n: ${_l10n_SUBDIR}") install(FILES ${_orig_NAME} DESTINATION ${_install_PATH}/${_icon_GROUP}/${_l10n_SUBDIR}/ RENAME ${_install_NAME} ) endif (NOT ${_group} STREQUAL ${_install_NAME} ) endmacro (_ECM_ADD_ICON_INSTALL_RULE) macro (ECM_UPDATE_ICONCACHE) # Update mtime of hicolor icon theme dir. # We don't always have touch command (e.g. on Windows), so instead create # and delete a temporary file in the theme dir. install(CODE " set(DESTDIR_VALUE \"\$ENV{DESTDIR}\") if (NOT DESTDIR_VALUE) file(WRITE \"${ICON_INSTALL_DIR}/hicolor/temp.txt\" \"update\") file(REMOVE \"${ICON_INSTALL_DIR}/hicolor/temp.txt\") endif (NOT DESTDIR_VALUE) ") endmacro (ECM_UPDATE_ICONCACHE)