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-rw-r--r--modules/FindLibArt.cmake63
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diff --git a/modules/FindLibArt.cmake b/modules/FindLibArt.cmake
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+# - Try to find the LibArt 2D graphics library
+# Once done this will define
+#
+# LIBART_FOUND - system has the LibArt
+# LIBART_INCLUDE_DIR - the LibArt include directory
+# LIBART_LIBRARIES - The libraries needed to use LibArt
+
+# Copyright (c) 2006, Alexander Neundorf, <neundorf@kde.org>
+#
+# Redistribution and use is allowed according to the terms of the BSD license.
+# For details see the accompanying COPYING-CMAKE-SCRIPTS file.
+
+
+if (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES)
+
+ # in cache already
+ SET(LIBART_FOUND TRUE)
+
+else (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES)
+
+ IF (NOT WIN32)
+ find_package(PkgConfig)
+
+ # use pkg-config to get the directories and then use these values
+ # in the FIND_PATH() and FIND_LIBRARY() calls
+ pkg_check_modules(PC_LIBART QUIET libart-2.0)
+
+ ######### ?? where is this used ?? ###############
+ set(LIBART_DEFINITIONS ${PC_LIBART_CFLAGS_OTHER})
+ ENDIF (NOT WIN32)
+
+ FIND_PATH(LIBART_INCLUDE_DIR NAMES libart_lgpl/libart.h
+ PATHS
+ ${PC_LIBART_INCLUDEDIR}
+ ${PC_LIBART_INCLUDE_DIRS}
+ PATH_SUFFIXES libart-2.0
+ )
+
+ FIND_LIBRARY(LIBART_LIBRARIES NAMES art_lgpl_2
+ PATHS
+ ${PC_LIBART_LIBDIR}
+ ${PC_LIBART_LIBRARY_DIRS}
+ )
+
+
+ if (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES)
+ set(LIBART_FOUND TRUE)
+ endif (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES)
+
+
+ if (LIBART_FOUND)
+ if (NOT LibArt_FIND_QUIETLY)
+ message(STATUS "Found libart: ${LIBART_LIBRARIES}")
+ endif (NOT LibArt_FIND_QUIETLY)
+ else (LIBART_FOUND)
+ if (LibArt_FIND_REQUIRED)
+ message(FATAL_ERROR "Could NOT find libart")
+ endif (LibArt_FIND_REQUIRED)
+ endif (LIBART_FOUND)
+
+ MARK_AS_ADVANCED(LIBART_INCLUDE_DIR LIBART_LIBRARIES)
+
+endif (LIBART_INCLUDE_DIR AND LIBART_LIBRARIES)